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  1. #1
    Try to make a Battlefield 4 info thread (Will not include any rumor or "leaked" info.)
    OP will be edit when there have new official info released/announced. :neucoffee:

    -----------Links-----------

    Battlefield 4 Official Site

    BF4 official forum (Battlelog)

    Mordorhq BF4 Section

    Origin (US)

    Origin (EU)

    -----------Battlefiled 4 Info-------------


    • Beta will be held at fall 2013
    • It will be cross platform (Will be release on the PC and next gen console but not known will it be on the current gen.)
    • BF3 Premium member can access to BF4 Beta.
    • People who preorder ORIGIN-EXCLUSIVE DIGITAL DELUXE EDITION will get exclusive BF4 beta access (I can imagine it will be a few days earlier.)
    • Frostbite 3 Confirmed on their site. (Click to see large version)
    • Battlefield 4 Demo Run on AMD Radeon HD 7990 'Malta' Video Card (Click here to see the full discussion.)
    • Premium membership for BF4 wont be include in any preorder. The premium pack include in the preorder is just the first dlc like B2K for BF3.
    • release date is 29th of Oct, 2013


    (Last edited at 11-06-2013 23:00 GMT)

    -----------BF4 E3 info-------------
    (Last edited at 15-06-2013 15:38 GMT)
    Thanks Scanferr

    Expansion Packs

    • China Rising: free with preorder
    • Second Assault: includes 4 maps from BF3 (XB1 will release one week earlier than other platform.)


    Features

    • 64 players, 60 fps confirmed for XB1 and PS4 (1080p has been mentioned, but is yet to be confirmed);
    • expect 30 FPS, 24 players, kinda-HD for X360 and PS3
    • Confirmed game modes: Squad Deathmatch, Conquest, Rush, and Team Deathmatch (at least 2 new game modes will come, but some from BF3 will be dropped;implied 7-10 game modes total)
    • Hardcore mode
    • Ammo is magazine-based, not “pool”-based (SC mode will have ammo pool)


    In-game VOIP

    • No Battle Recorder; can rely on built in XB1 and PS4 recorders
    • Practice mode/tutorial mode for vehicles
    • Better Battlelog integration for consoles
    • USMC, Russia, and China factions


    Maps

    • Siege at Shanghai (featured in E3 Pre-Alpha)
    • “Levolution”
    • Every map will have changes that can alter the makeup of the map/level. For example, in Siege in Shanghai, after the skyscraper falls, a small peninsula of rubble can be traversed and dust/debris in the air decreases visibility in the area
    • Also refers to the verticality they want to add to maps.
    • So far, not scripted–can take out supports to bring down skyscraper
    • Urban areas can’t be flattened by destruction; design choice, not engine limitation



    Improved environments

    • Metal detectors can expose you, storefront gates can be shut to cut people off, fire extinguishers create smoke screens, bollards can prevent vehicle access
    • Water reacts dynamically to vehicles and events (skyscraper falling)


    Commander Mode

    • One player on each side that does not occupy a player slot (64 players + 2 commanders)
    • Can be played from console, PC, or remotely with a tablet (“Mobile Commander” mode)
    • Scan and EMP UAVs can be deployed; vehicle scans, tomahawk missiles, infantry scans, and gunships can be deployed based on whether or not certain bases are capture
    • Supply (ammo and medical) and vehicle drops
    • Set attack orders for individual squads; squad leaders can confirm that they are accepting the commander’s orders
    • Included in Conquest and Rush so far
    • Commander persistence/skill tree
    • “Gating” queue system that prevents everyone from being eligible as a commander
    • Squad leaders can initiate votekick to oust a bad commander
    • If squads follow your orders, everyone receives bonus points
    • Can counter commander’s abilities (scramble UAV, for example)


    Spectator Mode

    • Confirmed for PC, “we’ll see” for console
    • Views: Table Top, First Person, Third Person, Free Cam
    • Can “set” up to five free cams around the map to quickly jump to certain location
    • UI can be turned off
    • Can click on player from table top view and get PiP view of their screen


    Game Mechanics

    • Squad assists can count as kills if you contibuted the most to the kill (maybe >90%?)
    • Reduced suppression: Support now contributes the most to suppression and it has a greater effect at long range
    • ADS near cover allows a “peak” cover system. Not sure if you can lean left/right, but seems you can pop up above cover
    • “Click to spawn” deployment options; you can click on a spawn point or squad member to spawn
    • Interface is muuuch less click-heavy vs BF3
    • No in-game Killfeed (your kills are displayed in center of screen briefly) or Killcam, but this is subject to change (pre-alpha)
    • Movement system has been tweaked for momentum; it takes a moment to get to full sprint speed
    • Directional callouts–the default “enemy spotted” voice seems to indicate directions/location relative to your position
    • Hand gestures indicate commands, including spotting; multiple enemies can be spotted at a time
    • Ladder climbing is faster
    • Proprietary matchmaking system instead of system matchmaking
    • Skill system, in addition to matchmaking; can set skill reqs for servers
    • “Partial mod” support; likely to be server-side modifications (vehicle count, damage mods, player count???)
    • No blue tint, (yet) in-game UI looks very neutral
    • In-game HUD shows hotkeys for different gadgets/attachments at bottom/middle of the screen
    • When spawning, you’ll see live feed gameplay of wherever you choose to spawn. (squad member, vehicle, capture point, etc.)
    • Bullet tracers and smoke trails are more prominent; grenades have smoke trails
    • Knife attacks can be countered by pressing button when prompted (small window)


    Sea Combat

    • Can dive to avoid gunfire
    • Can shoot pistols under/above water while swimming (shooting underwater is very inaccurate)
    • Can sprint swim
    • Sea combat: Jetskis, boats, and “ships” confirmed.
    • Exiting an attack boat launches you directly into a jetski from the back of the boat


    Vehicles

    • Enhanced vehicle disabling: Vehicles are disabled based on the parts that are hit; however, tires can’t be shot out (it’s not that granular)
    • Vehicle customization/specialization is more robust than BF3


    Air
    Land

    • Limited MBT 120mm ammo, which can regenerate


    Sea

    • Can be outfitted with anti-air and anti-armor rockets


    Classes, Weapons, and Equipment

    All classes

    • Excellent gallery of loadout screens
    • Faction-specific weapons are back
    • All classes have access to their primary weapon class, carbines, designated marksman rifles, and shotguns
    • Pistols can be customized
    • Grenades: HE, flashbang, and incendiary
    • Tons of attachments/customizations (green hipfire laser sights, different foregrips, barrel types, bipods, silencer/flashlight combo)
    • Over 1200 items that can be unlocked via 300 “Battlepacks”, which can be earned or bought
    • Attachment system
    • Optics: various sights
    • Barrel: muzzle brake, etc.
    • Accessory: canted iron sights, laser pointer (same as BF3), green laser pointer (possibly stealthier, only shows up to enemy if directly in their eyes)
    • Underbarrel: angled grip (lower initial recoil), vertical grip (same as BF3)


    Assault

    • Primary: assault rifles
    • Medic Bag: deployable health
    • First Aid Pack: You toss this onto someone. It regenerates their health, regardless of their proximity to you. If you toss onto ground, it can be picked up by someone else
    • Defibs need to be charged before you can pick someone up; seems they still need to be unlocked Actually, they were not in the Alpha due to a bug found at the last minute


    Recon

    • Primary: sniper rifles
    • C4; can be thrown again, and can attach to boats
    • Motion sensor ball (it also seems there is TUGS, but haven’t seen it in-game; we have seen the sensor ball in-game, however)
    • Range finder and scope zeroing
    • Ability to use different zoom levels in one scope


    Support

    • Primary: LMGs
    • Ammo bag: deployable ammo
    • Ammo pack: ammo that can individually be given to someone
    • Support has 25MM support grenade launcher, grenades explode midflight. Aim at target, then lift sights and fire and grenade explodes above target


    Engineer

    • Primary: PDWs
    • Engineer can carry AT Mine and Repair torch at same time
    • RPG, Stinger, MBT-LAW


    Squads

    • Field Upgrades
    • Team actions/XP build up your squad “field upgrades” meter
    • You get to pick your upgrade “path”; you share XP, but pick your own field upgrades–there are no more squad specializations
    • Two field upgrade paths: Offensive and Defensive (more field upgrades may be added down the line)
    • Squad wipe takes you down one level; there are four levels of field upgrades
    • 5 players per squad
    • Default is squad-spawn on anyone; squad leader-only spawning is server setting
    • (Last edited at 14-06-2013 18:02 GMT)
    Last edited by jalalalalabar; 06-15-2013 at 02:39 PM.

  2. #2
    BF4 Weapons and Gadgets (Complete w/ Accessories) Credit go to NoFaTe


    -----------2013 E3 BF4 Demo-------------


    Battlefield 4: MP info (E3)
    Battlefield 4: Multiplayer weapon (E3)
    Battlefield 4: Multiplayer vehicle (E3)
    Battlefield 4: Official "Angry Sea" Single Player Gameplay Video
    Some images from the MP trailer (E3)
    Some footage from E3 demo
    twitch.tv BF4 E3 Live demo replay
    Day 1
    Day 2

    -----------Beta Access-------------


    There have numbers of ways to get into BF4 Beta
    • MOHWF (Both edition)
    • BF3 Premium Edition (It still unclear that will Limited Edition + Premium membership will get in or not.)
    • Pre-order BF4 Digital Deluxe Edition(DDE) from Origin


    Do you have BF4 Beta access?
    For BF3 Premium owner, please see this thread.

    -----------Pre-order-------------

    Standard Edition: 59.99USD (or 59.99Euro if you are locate in Europe)

    Digital Deluxe Edition: 69.99USD (or 69.99Euro if you are locate in Europe)


    ORIGIN-EXCLUSIVE DIGITAL DELUXE EDITION: Pre-order now to receive a Battlefield 4™ Premium Expansion Pack. Plus, exclusive Battlefield 4™ Beta access* and bonus content.

    Only in Battlefield™

    Battlefield 4™ is the genre-defining action blockbuster made from moments that blur the line between game and glory. Fueled by the next-generation power and fidelity of Frostbite™ 3, Battlefield 4 provides a visceral, dramatic experience unlike any other.

    Only in Battlefield can you demolish the buildings shielding your enemy. Only in Battlefield will you lead an assault from the back of a gun boat. Battlefield grants you the freedom to do more and be more while playing to your strengths and carving your own path to victory.

    In addition to its hallmark multiplayer, Battlefield 4™ features an intense, dramatic character-driven campaign that starts with the evacuation of American VIPs from Shanghai and follows your squad's struggle to find its way home.

    There is no comparison. Immerse yourself in the glorious chaos of all-out war, found only in Battlefield.



    Some interesting part, on EU Origin it said BONUS IN-GAME CONTENT butUS Origin said it just BONUS CONTENT.


    In-game bonus contents = 3 Gold Battlepack

    -----------Trailer-------------

    Battlefield 4: Official 17 Minutes "Fishing in Baku" Gameplay Reveal



    Battlefield 4: 60 Second TV Spot










    -----------Teaser-------------

    Prepare 4 Battle: Sea (20-Mar-2013)


    Prepare 4 Battle: Land (20-Mar-2013)


    Prepare 4 Battle: Air (22-Mar-2013)


    -----------Images-------------

    Click here to see all Images


    New BF4 images from blog.battlefield.com (27-Mar-2013)
    Updated: added 2 images


    -----------Incoming news-------------


    • More info at E3 2013 (11-13th of June, 2013)



    -------------------------------------------
    Last edited by jalalalalabar; 06-15-2013 at 08:13 PM.

  3. #3
    Added 2 images.

  4. #4


    (24-Mar-2013)



    (24-Mar-2013)


    Click image to see the large version.












    Her name is Hanna according from the official site.(23-Mar-2013)


    (23-Mar-2013)
    Last edited by jalalalalabar; 03-24-2013 at 05:24 PM.

  5. #5


    em...10 images per post...:neucoffee:

  6. #6
    High res images from official blog!











    -----------------------

    2 new images



    Last edited by jalalalalabar; 03-27-2013 at 03:48 PM.

  7. #7
    updated OP, will add more info later on...woke up at 0545...need some sleep now.

  8. #8
    Quote Originally Posted by PrussiaMP View Post
    They show MP today right?
    SP:neucoffee:

    ------edited------

    Updated the beta info @OP
    Last edited by jalalalalabar; 03-27-2013 at 05:58 PM.

  9. #9
    updated OP, added some links and some highly trustful info.

  10. #10
    The official Xbox-blog said something about 29th October being the release date. They deleted that already though, so don't know how valid that might be.

    Sounds logical though since the other games (BF3,MoH,MoH:WF) have been released around the same time

  11. #11
    Quote Originally Posted by Aiphares View Post
    The official Xbox-blog said something about 29th October being the release date. They deleted that already though, so don't know how valid that might be.

    Sounds logical though since the other games (BF3,MoH,MoH:WF) have been released around the same time
    Yep, I saw that one as well and its seem to be trustful as MS usually update their product on Tuesday. (29th of Oct, 2013 is a Tuesday)

  12. #12
    Its been awhile since the last update of this thread but anyway here is the latest image from official BF.




    ----------------------------
    Multiple sources saying that they are going to release some new info before E3 start (June 11th)
    Multiple sources (include EA/Dice) said that they are going to release MP info and trailer in E3.
    ----------------------------

    This pretty much all the info since the "Fishing in Baku" :neucoffee:

  13. #13
    My Reactions to the new pictures

  14. #14
    Battlefield 4: MP info (E3)

    Commander

    -commander return
    -able to send "scan UAV", "EMP UAV", Tomahawk missile, deploy gunship
    -able to drop vehicle and supply


    Battlefield 4: Official Commander Mode Trailer




    -commander view from tablet-


    - - - Updated - - -

    Battlefield 4: Multiplayer (E3)

    -64p on pc and xbox one.
    -60fps for xbox one
    -Faction confirmed so far (US and China)
    -5 men squad
    -Showing the command target direction.
    -4 classes
    -Air, land and sea warface
    -counter knife attack


    Battlefield 4: Official "Siege of Shanghai" Multiplayer Trailer


    Battlefield 4 -- E3 Multiplayer Gameplay -- Best Moments



    ----------------------------------------------------------------

  15. #15
    Battlefield 4: Multiplayer weapon (E3)

    -BF4 is not going to use weapon's real name. (link | Like in BF3, they are calling MP5K as M5K, .44 and etc)
    -C4 for recon
    -Assault can equip underbarrel grenade launcher.
    -Assault can carry medic box
    (The image below showed that the assault carrying the medic box and not equipped with the underbarrel grenade launcher. The assault in the trailer is equipping the underbarrel grenade launcher but he doesnt carry the medic box.)
    -Shotgun
    -pistol
    -RPG
    -Stinger



    (I am not good at spotting weapons' model, can someone give me a hand there?)
    Last edited by jalalalalabar; 06-11-2013 at 04:34 PM.

  16. #16
    Battlefield 4: Multiplayer vehicle (E3)


  17. #17
    Battlefield 4: Official "Angry Sea" Single Player Gameplay Video

  18. #18
    In-game Voip confirmed

    quoted from DarkLord



    ------------------

    Second source



    Twitter
    Last edited by jalalalalabar; 06-13-2013 at 12:14 PM.

  19. #19
    Some images from the BF4 MP E3 trailer


  20. #20
    PUSH and sticky please i do not want 85743265832 threads but just 1 with all the info tx

  21. #21
    suppression effect toned down heavily (Link)

    Last edited by jalalalalabar; 06-11-2013 at 10:37 PM.

  22. #22
    does anyone has infos on suppression(how it workes now) and on audio spotting, is it in ?

  23. #23
    Quote Originally Posted by woess View Post
    does anyone has infos on suppression(how it workes now) and on audio spotting, is it in ?
    suppression little to none, barely notices it. LMGs have the ability to do it on long range only (i think only when your being shot). large environment impact gets some suppression feel not visually. Audio spotting is yet to be confirmed.

  24. #24
    i also see that there is not much blur stuff on the screen, but does suppression still has the nonsense feature to change my recoil ?

    we also do not have any info on ttk and gunplay ?
    Last edited by woess; 06-11-2013 at 11:14 PM.

  25. #25
    I read a Reddit post by some guy who claimed to play it at E3 - he said "First thing I noticed was that you can't just break off into a sprint anymore, now you have to build up speed so while I did think it felt slower, it felt more natural and immersive because of it, in my opinion."

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