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Thread: End Game Patch Notes - 3/5
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03-05-2013, 10:24 AM #1Junior Member
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End Game Patch Notes - 3/5
Nothing special, taken from Battlelog News:
Game update change list: Tweaks and fixes
- TV-missile should no longer be able to blow up the helicopter shooting the missile.
- Fixed an issue where the proximity defense ability of the Mobile Artillery in Armored Kill does not kill enemies that are standing at a corner of the vehicle. Blast radius extended to 3 meters.
- Scavenger mode ticket count in Aftermath increased from 150 to 300 to create matches that last a bit longer.
- Fixed incorrect spelling on Aftermath dog tags.
- Enabled player movement in Gun Master mode in pre-round.
- Fixed an issue where an AT mine kill could count as a vehicle kill.
- Improved the position of the repair icon so that it won’t disappear outside the screen while repairing.
- Solved a teleportation glitch where the user could teleport if using a knife and a mortar in combination.
- Fixed an issue where the Air Radar would display a minimap when running on a hardcore server with minimap disabled.
- Fixed an issue where the player camera would flip 180 degrees if the player was revived in water.
- Solved an issue where having spawn immunity while being in a vehicle that gets destroyed would grant the player invulnerability.
- Improved the behavior of destroyed Rhib boats so that they have proper interaction with other vehicles.
- Fixed an issue where landing a helicopter on a mobile artillery vehicle would make the helicopter invisible.
- Solved an issue where a counter on Operation Metro lacked collision so that players were unable to put their bipod on it.
- Fixed an issue where team swapping could be used by server admins to team kill.
- Fixed an issue where the floor collision of a particular building would disappear if destroyed by a vehicle.
- Added ticket status in the end of round screen for Scavenger Mode.
- Fixed an issue where door textures appeared on the floor of certain buildings in Grand Bazaar.
- Fixed an issue where the player health was displayed improperly on kill cards in Hardcore Mode.
- Enabled the Co-op dog tags to be used freely within the game since they were unobtainable in their previous design.
- Fixed several collision issues causing players to get stuck unintentionally. Levels affected: Operation Metro, Noshahr Canals, Wake Island, Damavand Peak, Operation Firestorm, Earthquake, And Caspian Border.
- Fixed several collision issues where the player was able to get out of the playable area on several maps. Levels affected: Talah Market, Epicenter, Markaz Monolith, Noshahr Canals, Grand Bazaar, Azadi Palace, Operation Metro, and Seine Crossing.
- Fixed a bug to make sure that unranked servers always have scoring enabled.
Additional rcon commands
- We added some additional rcon commands for players renting a server on PC. For documentation on these, please reach out to your server provider.
- Added player.idleDuration rcon command.
- Added player.isAlive rcon command.
- Added player.ping rcon command.
- Added squad.listActive rcon command.
- Added squad.listPlayers rcon command.
- Added squad.private rcon command.
- Added squad.leader rcon command.
- Added player rank to listPlayers rcon command.
How to download the March update on your platform
- PC: As soon as you start your Origin client, the latest game update will automatically start downloading (unless you’ve disabled the option “Automatically keep my games up to date”, in which case it will start downloading when you try to run the game). In Battlelog, you will be notified from the Game Manager. Once you acknowledge the update, it will start downloading within the Origin client.
- PlayStation 3: When you start the game, you will be prompted that there is an update available. To continue, you must accept the update, which will install automatically.
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03-05-2013, 10:34 AM #2Senior Member Soldier of Mordor
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03-05-2013, 10:34 AM #3MordorHQ Administrator Lieutenant of Mordor
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Now that's some quality work! Only 3 months to correct spelling mistakes! Battlefield 4 pre-order pre-ordered!Fixed incorrect spelling on Aftermath dog tags.
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03-05-2013, 10:59 AM #4Senior Member Veteran of Mordor
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I swear I've read this note several times now!!!TV-missile should no longer be able to blow up the helicopter shooting the missile.
Originally Posted by hopethisisfree
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03-05-2013, 11:15 AM #5
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03-05-2013, 11:29 AM #6Senior Member Lieutenant of Mordor
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Great, the first patch that didnt include any weapons balancing.
Believing that life is not easy or fair made it easier to deal with reality.
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03-05-2013, 11:38 AM #7
Patch notes look good, but the real question is: What will they break? What will they glitch?
We all know that fear, the fear of the patch!
http://battlelog.battlefield.com/bf3/forum/threadview/2832654489933024195/
(lyrics included)Last edited by Squadwin; 03-05-2013 at 11:41 AM.
Houston, We're out of nails.
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03-05-2013, 12:14 PM #8Super Moderator Veteran of Mordor
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Funny thing is, I wrote down a fix during beta for this. A very simple one. I even spoke to some devs suggesting it to them. But noes, DICE does it their way, which ends up in broken shit being ingame for years. I kind of doubt it will be fixed this time aswell. The bug initially happened due to the missle spawning right next to your chopper in stead at the nose for example and the missle spawning fully armed the moment you click the button instead of having an arming timer or distancemeter.
I'm not going to reinstall BF3, but I suggest you can easily test if it's fixed by simple flying sideways while your gunner fires some tvs.
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03-05-2013, 12:38 PM #9Senior Member Lieutenant of Mordor
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8GB for based game and then 4.5GB(approx) for the latest patch and 2-3GB for End game. <- These are what you need to download.
Thing is the installation took away a lot of space...16GB after installed the based game...so even you only install EG, you still will end up with using 24-26GB from your HD.Believing that life is not easy or fair made it easier to deal with reality.
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03-05-2013, 12:44 PM #10Senior Member Soldier of Mordor
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03-05-2013, 12:49 PM #11Senior Member Lieutenant of Mordor
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you have the option for download the dlc or not
Believing that life is not easy or fair made it easier to deal with reality.
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03-05-2013, 01:02 PM #12Super Moderator Veteran of Mordor
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Don't use this thread to attack other members.
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03-05-2013, 01:18 PM #13
TV-missile should no longer be able to blow up the helicopter shooting the missile.
Notice should, not "wont" or "will not". Not sure if solved is what "should says".

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03-05-2013, 01:18 PM #14Senior Member Lieutenant of Mordor
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Believing that life is not easy or fair made it easier to deal with reality.
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03-05-2013, 01:22 PM #15Junior Member
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"Levels affected: Earthquake" Is this supposed to mean the Aftermath maps?
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03-05-2013, 01:29 PM #16
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03-05-2013, 01:46 PM #17
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03-05-2013, 01:48 PM #18
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03-05-2013, 02:02 PM #19
What can is say.
On a serious not, PC also suffers drop outs because most people and (consoles) dont up their sound qaulity and basically the gameing is demanding more DSP the exceeds the standard 44hz 16bit. Your bottle necking your audio.
For PC players reading this if you have a dedicated sound device TURN at least 16bit 48hz if you can get to 96hz even better the goal would be 24bit/96hz, if you want to be a beast you need to get to 24bit/192Khz but unless your willing to dump your sound card for a pro-audio interface and spend lots of $$$$$ just go to the highest setting your current device will alow and your drop outs "should" go away. Notice the should.
Your basically OC'ing your audio chip by asking it to work harder. The result is more audio power and processing avaliable and no more drop outs. For consoles your screwed... Sorry. Also sound qaulity will go up but only with live rendering "Audio Production" but most likely wont be noticed unless you have a trained ear.
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03-05-2013, 02:26 PM #20Earthquake.Levels affected: Operation Metro, Noshahr Canals, Wake Island, Damavand Peak, Operation Firestorm, Earthquake, And Caspian Border.

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03-05-2013, 02:28 PM #21Senior Member
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Launch Trailer
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03-05-2013, 02:39 PM #22
End Game Patch Notes - 3/5
I might be late, but the bike has no lock on sound when lockin with javelin. You can also guess what everyone is doing now, especially on flats where you cant dodge the invisible lock on javelin....
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03-05-2013, 03:22 PM #23Senior Member
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03-05-2013, 03:54 PM #24
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03-05-2013, 03:55 PM #25Super Moderator Veteran of Mordor
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